**McGraw-Hill Education Apps**

McGraw-Hill, who publishes educational textbooks, has branched out into educational apps. Many apps are available covering a range of school subjects and further education. These apps have been referenced in many of our lists from the beginning of this site. To make it easier on our readers, we wanted to list them all in one, easy to find collection.

** Please note: Some of these apps have in-app purchases, but they can easily be disabled in the settings of your device. There are also ads and social network links in some of these apps.

Only the app's developer can control when an app is free or not. All apps that we post as free are verified to be free at the time of this post. We make no guarantees otherwise.**

**Everyday Mathematics® Equivalent Fractions™**

*Offers a quick and easy way to practice and reinforce fraction concepts and relationships. Players try to match equivalent fractions on cards showing halves, thirds, fourths, fifths, sixths, eighths, tenths, and twelfths. When cards are matched, they disappear and points are awarded. As cards disappear from the array, the cards behind them become accessible. The game ends when all cards are matched or no more matches can be made. Players earn extra points for making two or more matches in a row. To earn all possible points, players must clear the board!*

*($1.99, iPad/iPhone)*

**Everyday Mathematics® Beat the Computer™**

*Offers a quick and easy way to practice and reinforce basic multiplication facts (0–10). Players have 20 seconds to answer multiplication fact problems and beat the computer. Players score points for correctly finding the product. The amount of time left on the timer after each correct answer is added to the player’s score. Solve 20 problems to score as many points as you can! Visual and audio reinforcement of correct and incorrect answers helps players master multiplication facts.*

*($1.99 iPad/iPhone)*

**Everyday Mathematics® Baseball Multiplication™ 1-12 Facts**

*Offers a quick and easy way to practice and reinforce basic multiplication facts (1–12). Two players, representing 2 teams, play a 3-inning baseball game as they practice their 1–12 multiplication facts. The players take turns at bat. On most turns, the player at bat is pitched a pair of numbers. The player multiplies the numbers and then enters the product on a keypad. If the answer is correct, the batter hits a single, double, triple, or home run. On some turns, the pitch will result in an out instead of a pair of numbers. After 3 outs, it is the other player’s turn at bat. After 3 innings, the player with the most runs wins!*

*($1.99, iPad/iPhone)*

**Everyday Mathematics® Tric-Trac™**

*Offers a fun and easy way to practice addition facts. This is a competitive two-player game. Players take turns rolling two dice, finding their sum, and then matching the sum to one or more numbers in their hand. Every match eliminates that number or numbers from a player’s hand and reduces their score. Players try to eliminate all the numbers in their hand. Play continues until no more sums from the dice can be matched to a number or numbers in a player’s hand. The player with the lowest score wins the game! Visual and audio reinforcement of correct and incorrect answers help players master addition facts and comparison skills.*

($1.99, iPad/iPhone)

**Everyday Mathematics® Digital Student Math Journal ©2012**

*Please note that the Everyday Mathematics Digital Student Math Journal iOS app requires a valid license and login credentials to the Everyday Mathematics eSuite ©2012. McGraw-Hill School Education’s Digital Student Math Journal is an interactive eBook of the Student Math Journal from the Everyday Mathematics program. This eBook provides a digital alternative for completing the Math Journal on an iPad.*

*This single app allows both students and teachers to access their grade-level Math Journal.*

(FREE, iPad/iPhone)

**Everyday Mathematics® Name That Number™**

*Offers a fun and easy way to practice computation and order of operations. Players use five number tiles to build number sentences that equal a target number. Players can name the target number by adding, subtracting, multiplying, and/or dividing the numbers using as many tiles as possible. The more tiles the player uses, the more points he or she earns. There are a total of 5 rounds in a game. Visual and audio reinforcement of correct and incorrect answers helps players master math facts and order of operations.*

*($1.99, iPad/iPhone)*

**Mathematics® Divisibility Dash™**

*Offers a quick and easy way to practice recognizing multiples of a number and applying divisibility tests. Players are presented with a target divisor and number globes in the playing area. They click the number globes to create a two-digit multiple of the divisor and eliminate the number globes. Players earn points for each correct multiple. When players can find no more two-digit multiples for the given target divisor, they click the target divisor button to get a new divisor and release more number globes into the playing area. If the player clicks for a new divisor when the number globes already reach the top of the playing area, the game ends. The objective is for players to earn as many points as possible as they clear and eliminate all number globes from the playing area. Players win by eliminating all 60 globes!*

*($1.99, iPad/iPhone)*

**Sail Through Math**

*Ahoy Mateys, discover a fun way to practice math skills with Sail Through Math, a game for students from McGraw-Hill Education. Do you have the skills to conquer all the levels? Set sail for learning and find out.*

*Sail Through Math offers a fun and exciting way to practice and reinforce math skills. Users face mounting obstacles and surprising hazards as they navigate through Math Facts, Algebra, Number Sense, and Rational Numbers.*

*($1.99, iPad/iPhone)*

**Everyday Mathematics® Addition Top It**

*Offers a quick and easy way to practice and reinforce basic addition facts (0–10) and number comparisons. Players take turns drawing two cards, finding their sums, and then comparing the sums. Players score points for correctly finding their sum, identifying the greater sum, and for having the greater sum. The player with the most points at the end of 8 rounds wins! Visual and audio reinforcement of correct and incorrect answers help players master addition facts and comparison skills.*

*($1.99, iPad/iPhone)*

**Everyday Mathematics® Subtraction Top-It™**

*Offers a quick and easy way to practice and reinforce 2-digit subtraction computation and number comparisons. Players take turns dealing two 2-digit number cards to each player, finding their differences, and then comparing the differences. Players score points for correctly finding their difference, identifying the greater difference, and for having the greater difference. The player with the most points at the end of 8 rounds wins! Visual and audio reinforcement of correct and incorrect answers help players master subtraction computation and comparison skills.*

($1.99, iPad/iPhone)

**Everyday Mathematics® Monster Squeeze™**

*Reinforces number recognition and offers a quick and easy way to practice number line concepts and number comparisons. Players take turns finding the secret number on a number line. In each round, the monster designates a secret number on a number line. Players try to guess this number by clicking one of the numbers. If the number chosen is larger than the secret number, that number and all larger numbers on the number line are covered by the monster. If the number chosen is smaller than the secret number, that number and all smaller numbers on the number line are covered by the monster. Players take turns clicking numbers until one of them identifies the secret number and wins the round. There are a total of 5 rounds in a game.*

($1.99, iPad/iPhone)

**Everyday Mathematics® Baseball Multiplication™ 1–6 Facts**

*Offers a quick and easy way to practice and reinforce basic multiplication facts (1–6). Two players, representing 2 teams, play a 3-inning baseball game as they practice their 1–6 multiplication facts. The players take turns at bat. On most turns, the player at bat is pitched a pair of numbers. The player multiplies the numbers and then enters the product on a keypad. If the answer is correct, the batter hits a single, double, triple, or home run. On some turns, the pitch will result in an out instead of a pair of numbers. After 3 outs, it is the other player’s turn at bat. After 3 innings, the player with the most runs wins!*

*($1.99, iPad/iPhone)*

**My Video Tutor**

*The My Video Tutor in-app purchases of Common Core State Standards-aligned tutorials are available in packages by grade level and topic. In every video, an experienced teacher provides step-by-step guidance with an example problem displaying the work and explaining the concept rationale. The app download includes nine free video tutorials.*

*(FREE, iPad/iPhone)*

**McGraw-Hill K-12 eFlashcards**

*Gives you a quick and easy way to study your key vocabulary terms for a variety of titles. The cards allow you to study the key terms from each chapter in the textbooks. You can start with terms or with definitions. It even keeps track of which ones you mark as correct or missed so that you can keep trying until you get it.*

*Includes Math Courses in both English and Spanish for grades K-5, Pre-Algebra through Algebra 2, and Geometry.*

(FREE, iPhone/iPad 2x)

***

*Rachel H's daughter got an A in math on her last report card. She's so proud!*

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